Inventing an Exhibition Genre
We all want to do new things in exhibitions. The most impressive new thing is perhaps inventing an entire new type of exhibition: a new genre.
But inventing a genre from scratch is difficult, and rare:
Jaws was the first summer blockbuster.
Toy Story was the first CGI movie.
Psycho was the first slasher film.
In exhibitions:
Treasures of Tutankhamun was the first blockbuster.
Ateliers des Lumières pioneered immersive projection.
Meow Wolf was the first … er … Meow Wolf.
They took a risk, and people liked it. Meanwhile, a hundred others we don’t remember all lost their bet.
It’s easier to make a new sub-genre:
Get Out pioneered a new sub-genre of horror / social satire.
Bridgerton pioneered a new sub-genre of period epic.
Halloween took what Psycho started and made a new standard.
This usually means playing on an established genre.
This can work in exhibitions also. :
Adding paintings to a natural history exhibition sounds plausible.
Enlivening a sculpture garden with performance art might be terrific.
Wrapping a science exhibit with digital immersive could be great.
Here’s the thing:
Inventing a whole new exhibition genre is rare — but does occasionally happen.
Trying to make a new sub-genre is a little easier.
Got a good idea?
Warmly
Jonathan
- - - - - - - - - - - - -
MtM Word of the Day:
Consumables. Supplies or materials that must be regularly replenished in an exhibition. For example: light bulbs, interactive kiosk printer ink, and post-it-notes. Unlike most of a new exhibition project, consumables are not a one-time cost. They are a repeating cost that must be budgeted.