9 Ways to Improve Queueing
The more popular your institution is, the more you have to deal with lines.
Waiting.
…
Is.
…
No.
…
Fun.
…
But queueing can be improved. Theme parks make queue design into an art.
Here are nine possibilities:
1. Don’t Have a Line:
Digital pre-purchase, timed tickets, and text alerts can reduce or eliminate lines.
2. Line as Pre-Show:
Introduce key themes visitors will explore inside.
3. Line as First Exhibition Gallery:
The first gallery is designed to have the queue in it. Intro wall, artifacts, videos, you name it.
4. Line as Short Subject:
The line is its own story experience, like a short before a feature film.
5. Add Bite-Sized Content:
Put little quotes, images, or trivia along the line. Show-related, or not.
6. Work the Line:
Train greeters to circulate, answer questions, tell jokes.
7. Add Interactivity:
Simple games, polls, or selfie spots along the way make waiting active.
8. Add Progress Markers:
“Usual wait time from this point: 3 minutes.”
9. Digital Tidbits:
QR codes linking to short videos deepen context while waiting.
Here’s the thing:
Popularity breeds lines. But we can make them better — maybe so much that they don’t feel like lines at all.
Warmly,
Jonathan
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MtM Word of the Day:
Queue. [pronounced "kyoo"] An impossible-to-spell British word for an ordered line of people awaiting their turn (aka “queueing”). The word is useful because “line” refers to too many other things. A queue does not have to be tedious; it can be improved by making it an experience unto itself.