Making the Museum is a newsletter and podcast on exhibition planning for museum leaders, exhibition teams and visitor experience professionals.

MtM is a project of C&G Partners | Design for Culture


Jonathan Alger Jonathan Alger

Professional Ignorance FTW

This idea came up three times this week. Is there something in the water supply? Here’s the principle again: Curators base their careers on knowledge of the subject. Everyone else should base their careers on ignorance of the subject. …

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Jonathan Alger Jonathan Alger

Experience or Exhibition?

All squares are rectangles — but not all rectangles are squares. And nobody goes around insisting on calling squares rectangles. Uh, let me explain. We can plan our exhibitions to be “experiences”. And we should. I do. But what are we, specifically, making? …

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Technology Jonathan Alger Technology Jonathan Alger

Interactives 101: Sneaky Attract Mode

The most important takeaway of any interactive should get communicated even if visitors don’t interact. Quiz: what is the one thing every interactive element should do? (Hint: it’s the same as any other element.) Answer: communicate its main message. …

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Technology Jonathan Alger Technology Jonathan Alger

Interactives 101: Peak Touchscreen

“Let’s go to the museum so we can use some touchscreens!” — Said No Visitor, Ever. Have you been in a newly-opened exhibition lately, filled with touchscreens worth millions, that nobody uses? I have. A big, famous one. We have reached Peak Touchscreen. …

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Jonathan Alger Jonathan Alger

“Forensic” Facsimiles

UPDATED — Priceless objects studied by scholars (Neanderthal skulls, the Rosetta Stone) often can’t travel. So we make scientific-quality facsimiles for borrowing. These are “forensic” quality, identical in every detail, worthy of study. And as designers, we can exploit this idea. …

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Jonathan Alger Jonathan Alger

Cheat Sheet: Words for Objects

Some words confuse as much as help. Here’s a cheat sheet. Artifact: A genuine preserved collection object, with provenance (documented chain of ownership) on display. Facsimile (also called Replica, Reproduction, or Repro): A copy of an artifact …

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Content Jonathan Alger Content Jonathan Alger

We Forget

A little pro-visitor devotional. We forget. We forget every day, and need reminding. We forget that we are experts. Therefore we can’t unlearn our subject. We forget we can’t instinctively empathize with our visitors’ level of knowledge, so we have to discipline ourselves …

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Jonathan Alger Jonathan Alger

Immersion 101: Cons & Pros

Immersive. Marketing buzzword of the moment? Or evergreen basic principle, worth a spot in the toolkit? Both. Let’s clarify something. “Immersive” just means “adding large, digital audiovisuals to a physical space”. …

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Jonathan Alger Jonathan Alger

Immersion 101: Trends

I have a lot of Google Alerts. I’ve had one for the phrase “interactive exhibition” forever. And I’ve had one for “immersive experience” for a year or so. The web continues to fill up with articles about “interactive exhibitions”. More than “immersive experiences”. But …

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Jonathan Alger Jonathan Alger

Immersion 101: The Principles

What’s an overused ancient word describing an awe-powered temporary physical experience that triggers deep attention? Let’s spend a little time on a highly requested topic. First, a recap of basic principles, some unexpected. …

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Technology Jonathan Alger Technology Jonathan Alger

Projectors 101: Using One Anyway

Sometimes we’re stuck with projectors in bright spaces. Reader A.H. writes: "... we are just embarking on a battle to control the amount of light in an exhibition so the projection doesn’t look milky. Unfortunately, the space can’t be dark …" Here are some approaches …

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Technology Jonathan Alger Technology Jonathan Alger

Projectors 101: When to Use One

Technology changes fast. Flat panels are bigger, LED is cheaper. Both work in sunlight. In classrooms and conferences, projectors are fading. But they are sometimes still necessary in (darker) exhibitions. When? In six “S” situations: …

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Technology Jonathan Alger Technology Jonathan Alger

Projectors 101: No Bright Spaces

If I had a dollar for every time I had to talk someone out of trying to use a projector in a bright exhibition space, I’d have … uh … lemme see … I guess maybe $64. Huh. Anyway, it happens a lot. Despite our peculiar optimism that it will work anyway. Here’s why it won’t.

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Jonathan Alger Jonathan Alger

The Hole in Your Eyeball

That black circle in your eye is not a dot. It’s a hole in your eyeball. Your pupils are black like a keyhole is black when the room beyond has no light. When you look into someone’s eyes, you are literally looking inside their eyes. (Guess what redeye is, in a photo.) …

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Jonathan Alger Jonathan Alger

Who Controls a Large Group Interactive?

For exhibitions that will be busy, we often avoid planning interactives meant for one visitor at a time. Single-visitor experiences can’t serve enough people to be efficient. And single-person interactivity is what we all do all day anyway. So we plan for the opposite …

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Jonathan Alger Jonathan Alger

Evil Smile Excellent (Redux)

This one has come up in conversation on projects so often lately that it’s time to put it out there again. Sometimes, a problem is an opportunity in disguise. Next time one comes up in a planning discussion, try the Evil Smile Excellent trick. …

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Jonathan Alger Jonathan Alger

Survey Results: What Topics Do Readers Want More?

Your voice was heard! Last week, many of you replied to a survey (now closed) about which topics should get covered more here. It was a “select all that apply” checklist. The Results: Turns out there was no universally chosen topic. That said, the leaders were clear. …

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Phil & Monique Jonathan Alger Phil & Monique Jonathan Alger

Phil & Monique: The Iron Triangle

PHIL: This coffee is terrible. No wonder it was so cheap and fast. MONIQUE: Iron Triangle, baby. [Sips matcha] PHIL: Uh, what?MONIQUE: You know, that old saw: “Fast, cheap, or good — pick two.” That’s the Iron Triangle. Especially in exhibitions. PHIL: And coffee? …

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