Making the Museum is a newsletter and podcast on exhibition planning for museum leaders, exhibition teams and visitor experience professionals.
MtM is a project of C&G Partners | Design for Culture
The Visitor Center Paradox
There is a paradox at the heart of every visitor center project: if it's so fantastic that people never want to leave — it's a total failure.
Interactive Media Isn’t for Leftovers
In ancient times, shortly after life emerged from the sea, movies came on DVDs. “Special collector’s editions” had a second disk with “extra” content. This was for early life forms who loved bloopers.
Every Exhibition Needs a Weenie
Every Imagineer (designer, in Disney-speak) knows that attractions need an iconic skyline. Space Mountain, for example, looks like a giant ... space mountain. There are two strategies here:
Actually, Don’t Brand Your Space
Actually, don't brand your space.
Perhaps shocking, coming from me. But don’t judge me yet. I’m about to save you $5,000,000.
Wow, Who Designed That?
I heard an expert recently assert, in a public setting, “No one should ask who designed an experience after they visit.”
I have … thoughts.